Wednesday, December 28, 2011

Run cycle

While in the middle of animating another shot, I decided to spend today animating on a run cycle. I think all in all it represents five hours of work, but put into it on/off during the day.

The run is based off of a test run cycle dreamworks did for MegaMind, and it's animated onto Morpheus rig.

It's always a lot of fun to step back a bit, and do short tests, it sorta gives one a new boost of energy.

Anyways, have fun!

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